Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
fdfxd2
Home
›
Technical Talk
How to reduce normal map strength in Photoshop ?
iniside
polycounter lvl 6
Offline /
Send Message
iniside
polycounter lvl 6
Nov 2012
Just like title says. I have nice normal map. It was good base for generating Cavity and AO in nDO, but it way to strong to use in CryEngine and procude very poor result.
Question is how to reduce strength of normal map in Photoshop ?
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
.morph3us
polycounter lvl 14
Nov 2012
i asked something a while back:
http://www.polycount.com/forum/showthread.php?t=105935
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
iniside
polycounter lvl 6
Nov 2012
Oh, thanks for pointing this out.
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies
http://www.polycount.com/forum/showthread.php?t=105935