I just applied a Flatten Map just to see how this bake would work and this is what happened
When applied to the model it looks like it has a bad camo texture applied. I have no idea what this means
I keep going one step forward and 3 steps backwards with this damn model :poly127: This wouldn't have anything to do with not splitting the smoothing groups would it?
Replies
This is what I'm going for
What do you mean proper projection bake Arcanox?
To me they look like they should.
have you reset xform the low and maybe even the high (but make a backup first)
you should give an offset to the projection .. but that's not the reason why your colors look so wrong..
I've seen similar colors from bakes with totally of transformations .. that's why I would try to reset xform
Of course.. just if this is 3ds max
It's not the software, it's definitely the user and how much practice you've had. You're going to be able to get decent results from any of these programs if you dedicate some time to learning about them.
Not sure about your normal map. It's pretty impossible to diagnose without seeing your high/low poly.
Did you check all of your face normals?