I'm using the Skin modifier and it is working fine except for one part. The vertices from the neck seem to flip the mesh in 180 degrees when I rotate the model backwards (even with the smallest angle possible). The strange thing is that it doesn't happen when I rotate forward. Anyone know what can it be?
Thanks in advance!
Replies
This video may help, but without having the scene in front of me it could be difficult to diagnose.
[ame="http://www.youtube.com/watch?v=zc8b2Jo7mno"]Euler (gimbal lock) Explained - YouTube[/ame]
I don't think this is a gimbal lock issue. That mostly has to do with animation and not just a single pose.
:thumbup: