I found an old model I made to play around with animating pistons using the look-at constraint. It's probably some simple thing, like a button somewhere, but I never figured out how to turn off the little lines that display where pieces of geometry are looking.
Can anyone help me out?
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Thanks though.
2. To to the Motion Panel.
3. Make sure the PRS Parameters rollout is set to Rotation.
4. In the LookAt Constraint rollout change Viewline Length to 0.