Hi guys,
my second high poly model is in the making. Just wanted to share some progress with you!
Comments and Crits are always welcome!
I am pulling ideas from a lot of images rather than focusing on exactly replicating one of these because it doesn't seem like there is a standard issue ball.
I have to fix some issues with the bending of the forward windows and add an overall detail pass of bolts and cutlines etc.
Replies
Here's an update of my progress with the Normals baked onto the low. There's still some issues here and there that I'll have to clean up. Thinking about actually modeling out more of the detail in the low as well. We'll see. Let me know what you guys think!
Comments and crits are most welcome!