Hello!
I have recently started creating hand painted textures, following 3D-motive's tutorial. I find it really fun and would really like to move on by creating tileable textures. I have watched the tutorial where you learn to create a grass texture, but i dont believe i can use that workflow when creating a texture similar to this
The grass texture tutorial
http://vimeo.com/38844355
How should i approach this kind of texture?
Replies
The part when making them tilable, i dont know how to do that.
Thanks man!
offset settings I use if it's a 512x512 for example
256 x 256, 0 x 256, 256 x 0... that lets me work on all the corners... You can mix and match this.