Hi all,
We are looking for a 3D/2D artist who has some spare time to work with us on a mobile game. The programming side of the game is very close to completion and we are looking at a very polished and high end product. It has been in production for around a year, release date set for march 2013.
This is a very easy opportunity for you to get your name out there and earn some money. There will be an official contract which states that any revenues (from any market) for the game that you work on with us will be split according to our agreement.
You will be in charge of the artistic direction, texture creation and other 2D element creation. We are looking at 30 smallish levels with assets being shared between them and 20 low poly models with 5 animations each (32 bone count per model).
We are professional developers who have coded our own 3D engine from scratch, we do not want to waste your time and we have clear goals and milestones being met. Thanks for reading and feel free to send me an email to discuss this in detail. I have screenshots and videos but will not post them to the public due to the use of placeholder assets.
Replies