Hi guys,
Was hoping to get some feedback on my high poly mech that I've been working on. The mech is a copy of the TimberWolf mech from the mechwarrior games.
Here's some of the art work I've been looking at as inspiration for the mech as well as some 3d art created by other artists of the same mech.
My Mech
From looking at the mech myself I can already see that it looks pretty symmetrical so I'll be spending some time to try and fix that, on top of that I'll be looking to add small details to the mech such as bolts, rivets and screws to it to give it even more detail. I'm debating about leaving the screws and bolts until I begin to texture the beast as I could use Ndo2 to create that level of detail.
Any feedback would be greatly appreciated, thanks