The set is done, I would of loved more time to fiddle with the textures and finish all the planned models.
here is the base concept art for the set.
the set is a mix between the old dota 1 illidan model and the new lore of antimage being a runaway pupil with monk scrolls to teach him.
i'll update as the set progresses, any feedback or criticisms would be appreciated.
Replies
http://www.dota2wiki.com/images/a/ad/Anti_magicuser_01.mp3
weapon and headpiece pre zbrush (minus runes cheers some jerk )
here is the full set.
here is the high poly of the weapons
It is based off of clouds buster sword but redesigned to fit the profile of antimages weapon.
and here is a crazy mish mash of the high poly weapon.
just need to texture and i'm done with all of them.
i'm gonna stay up till the deadline to get it sorted wish me luck.
here is the original one but i think it is to far from the colour scheme of anti mage.
and here is where i purpled it up so it suited him more
would really appreciate your opinions on which variation i should stick with, I'm going to continue texturing the rest of them while i wait for your responses
and yeah i agree it is a bit out of theme for the current model, but i think it can fit with his lore and still look cool.
a quick screen grab of maya while i work on the rest of the textures
the zbrush sculpt of the head