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Uv Mapping a shield

Hi,
I modeled a shield. In some parts the shield is extruded inwards. How do I go about uv mapping the shield? Do I just uv map it like any other shield? Or do I have to uv the extruded parts as well?

Thank you.

Replies

  • Un_dead
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    Un_dead polycounter lvl 11
    Ideally, everything should be UV mapped, but I suggest that you slant the edges of the extrusions so that you can do a simple planar map, and then relax it. Assuming it's done properly, it should turn out pretty well...

    Also, some pictures of what you're trying to do wouldn't hurt :)
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