hello polycount community,
i want to ask for your advice about my last work I'm doing in free time.
Making a fan art of Syndra by LOL, inspired by various images and added something of my own to make it a little different. There is somewhat that i don't like in the proportions or something else maybe but I don't understand what it is, despite the fact that looking at my reference everything seems ok!
Below a simple grabdoc from zbrush with flat MRGB
and some reference taken into consideration:
some parts are still to be finished ( and need to start the hair
) but this is a detail of upper body armor and it seems ok!
i'll do retopology with topogun ( and i wanna try the topology brush ) , unwrap and texture.
Thanks all for help