I'm really interested in the architectural visualization and product rendering scenes. In addition to the two residential scenes, I'm working on a bigger, more complex exterior scene as well. Those renders are coming soon.
I'm still in process of tweaking my site so I haven't added the nav buttons in the gallery yet so you have to hit the back button in your browser. I'll fix that problem very soon.
The first thing, your portfolio is a little troublesome to navigate. A lot of categories and hard to get a overview of everything. I would suggest changing to something more straight forward, throw the art in the visitors face and don't make him search for it.
I just googled art portfolio for some examples where it is real easy to see the persons art right away so I have no idea who's these are, it was just easy to navigate them.
Another thing that is real bad is that there is no simple way to download your pictures from your portfolio since the viewier is in flash, a lot of studios just save a few pics to remeber who you are. So make sure to use a viewier you can download the pictures from.
Other than that you have a great start, some pieces are quite nice but could use a little more work. I would suggest that you pick out around 5 objects and polish the hell out of them and remove the rest to keep your portfolio focused.
I agree completely on the navigation issues you mentioned. Usually, I'm all about simplicity so I don't know how I ended up with a confusing menu. I'm taking a minimalistic approach in the version I'm currently working on right now.
What pieces attracted you the most and which the least?
I would say that your Architecture Visualisations are the best, I would say that if you polish up the room and maybe do one or two more pieces in the same quality and style you have a strong portfolio if you are focusing on Architectural visualisation.
Some feedback for the scene you have there:
* The bedsheet might look better with a few wrinkles to indicate that someone lives there and, the texture you have chosen is also a bit noisy and you might find something cooler instead. Some superhero bedsheet might fit into the room great.
* If you could get some ambient occlusion into the render that would be great since it doesn't look like the objects are planted on the ground. I think you can see it on the hammer and the chair.
* Fill out the room with more stuff, no kid has that little stuff laying around. Comics, clothes or something would be great to give it some life.
I would remove the hard surface category as well, it drags down the rest of your work.
I look forward to see the progress on your portfolio
Replies
I just googled art portfolio for some examples where it is real easy to see the persons art right away so I have no idea who's these are, it was just easy to navigate them.
http://danielthomas-artportfolio.blogspot.se/
http://www.timbergholz.com/
http://vukbanovic.com/
Another thing that is real bad is that there is no simple way to download your pictures from your portfolio since the viewier is in flash, a lot of studios just save a few pics to remeber who you are. So make sure to use a viewier you can download the pictures from.
Other than that you have a great start, some pieces are quite nice but could use a little more work. I would suggest that you pick out around 5 objects and polish the hell out of them and remove the rest to keep your portfolio focused.
Great work!
I agree completely on the navigation issues you mentioned. Usually, I'm all about simplicity so I don't know how I ended up with a confusing menu. I'm taking a minimalistic approach in the version I'm currently working on right now.
What pieces attracted you the most and which the least?
Some feedback for the scene you have there:
* The bedsheet might look better with a few wrinkles to indicate that someone lives there and, the texture you have chosen is also a bit noisy and you might find something cooler instead. Some superhero bedsheet might fit into the room great.
* If you could get some ambient occlusion into the render that would be great since it doesn't look like the objects are planted on the ground. I think you can see it on the hammer and the chair.
* Fill out the room with more stuff, no kid has that little stuff laying around. Comics, clothes or something would be great to give it some life.
I would remove the hard surface category as well, it drags down the rest of your work.
I look forward to see the progress on your portfolio