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Is it possible to merge materials without attaching my objects in 3dmax ?

skydoll
polycounter lvl 11
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skydoll polycounter lvl 11
Is it possible to merge materials without attaching my objects in 3dmax ?

basically it's the same function as attach objects, in the editable poly modifier. Only without attacking the objects together. This means it will have to match all the materials id's to the a new multi/sub material.

hmm.. Example: i have a forest, merged into a single max file.
Now i would like to keep all the object's, plants and trees as they are. but it would be great to see all these multi/sub textures from this forest into one multi/sub material, with matching material id's.

Is this possible ? Thanks

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