Hello! New member - first post.
This personal project is an homage to a children's book that I grew up with. The image of a giant pumpkin both haunted and delighted me. I've always loved these original illustrations by Trina Schart Hyman and thought it would be a perfect candidate to sculpt in ZBrush. I began with a base mesh generated from ZSpheres, and did some retopology on the body and shirt in Maya using the awesome NEX tools. The model was then rigged and posed in Maya using TSM2, and rendered with the Arnold renderer.
I'm looking forward to improving my low-poly base mesh techniques and often times find hidden gems referenced here in the Polycount forums.
Thanks for viewing!
-Steve
Rendered Turntable on Vimeo