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Author:
rfarencibia
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[Dota2] Faceless Void Dark Times
ShadowMasterOfTheLight
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ShadowMasterOfTheLight
Nov 2012
Hello,
In a few houres I will try to post some concept for my character.
Feel free to q&a
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ShadowMasterOfTheLight
Nov 2012
First concept, I think I want to go in the direction of a executioner...
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ShadowMasterOfTheLight
Nov 2012
Started with the quick basics of the models.
Gonna start for sub-d.
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ShadowMasterOfTheLight
Nov 2012
Texturing so far on the models. Gonna test them in dota 2 engine, to modify.
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Andyk125
polycounter lvl 4
Nov 2012
The textures are too noisy, especially the head and sword model.
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ShadowMasterOfTheLight
Nov 2012
Sword in game modus.
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ShadowMasterOfTheLight
Nov 2012
for the moment: my props. More update soon on the thirth prop. I will reduse the noise feeling in my textures. Thank you for the the feedback.
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ShadowMasterOfTheLight
Nov 2012
Need some modification. But I'm happy with te result for this short try.
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First concept, I think I want to go in the direction of a executioner...
Started with the quick basics of the models.
Gonna start for sub-d.
Texturing so far on the models. Gonna test them in dota 2 engine, to modify.
Sword in game modus.
Need some modification. But I'm happy with te result for this short try.