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Maya Instance

I made half of my character's hair but the bangs are not supposed to be symmetrical, so I planned on mirroring the base hair I made and then extruding the bangs out uniquely.
So I duplicate Special (x reflect -1) with the COPY box checked INSTEAD of INSTANCE.
I need the two objects into one so I go into object mode and Combine both objects into one. Then Edit Mesh Merge to merge the center verts.
Yet for some reason what happens to one side still happens to the other...

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