Hello there polycounters
I come here asking for your help with this issue. I was modeling when I noticed the funky way of shading of specific faces of the model. Took some render and got this:
Not sure if it was a normals problem, I hardened the edges and got this:
Better, but still I don't know what caused the issue in the first place as I was modeling normally with no special procedure. Why does this happens? Will be there problems with my model in later stages? Was it really a Normal Issue? Sorry for the novice questions but I am intrigued.
Cheers good people
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