Hey Guys,
I currently work on a scene for my portfolio. My objective is to succeed in reproducing the concept of Mark Yang in 3D, from modelling to the rendering.
After a first phase of blocking, I began the modeling of each part in high-resolution. I start with the most imposing parts before details. Each element is modelled in sub-d by personal choice in order to be able to improve my level of modeling and being able thereafter to present each part independently.
I call upon you because I have difficulties in reproduce the intermediate elements which I framed in red. Also, I would have liked your assistance to constitute a basic layout of this part without taking account of wiring which would resemble the concept as well as possible.
Thanks!
![4c315d26c88801d8d3858b969a182.jpg](http://uppix.net/6/0/c/4c315d26c88801d8d3858b969a182.jpg)
![614e5341ce377b2c5ff8a02065b13.jpg](http://uppix.net/9/6/5/614e5341ce377b2c5ff8a02065b13.jpg)
![6c2c064d8b36675231adff62387b5.jpg](http://uppix.net/8/7/9/6c2c064d8b36675231adff62387b5.jpg)
![3a33a14cfd120a7e27e3939ce9786.jpg](http://uppix.net/b/8/3/3a33a14cfd120a7e27e3939ce9786.jpg)
Replies
I did a quick render, so if somebody is motivated to do a paint over to help me, it could be awesome !
Secondly, I thus made a simple paint over, think it is a base on wich I can start ?