A thread for my final year university work and works in progress, critique and feedback is always welcome!
Modelling Project: Redesign a character. I have chosen Dante from DMC, mixing in a little influence from his Devil Trigger form. Final concepts and modelling progress as shown ( High poly sculpt and retopologised model, unfinished )
The feet and other small changes were made during the modelling stage.
More high poly normal detail will be added using Nd02 ( The pattern on her jeans, holes in the belt, ect )
Replies
Some Environment work
Fleshing out the Raptor concept in Zbrush. Critique welcome!
I will be doing some proper renders after the project is finished/ if I have time after texturing+retop
Polypainting progress:
Links to turntables:
[ame="http://www.youtube.com/watch?v=7SyCynGnglI"]Raptor Retop Mesh - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=SogfZK3kLJ0"]ZBrush Sculpt Turntable - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=SxrwowQqrOU"]Raptor Animation - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=04_1pJ5QIHs"]UDK Turntable - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=-89kw7Xsec8"]Raptor In Engine - YouTube[/ame]
Rapunzel - The Harpy
Each character has an overdrive transformation inspired by fantasy/mythological creatures.
For the final design some aspects were removed from the colour study as the design was too cluttered. Still haven't decided if i want to put her hair feather back in though. opinions?