Hello All,
I am currently modeling an environment scene. I have a shack that I want to add a window with a transparency. I mapped out the UVs and created a PSD file so that I can the color, and bump maps in one file. I also clicked the transparency layer. Once in Photoshop, I added the image of the glass I wanted to use. I reloaded the file in Maya and the color texture is showing up fine, but it is Black where the glass pane should be clear. Any ideas on how to fix this?
Thanks in advance
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