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UDK Trouble

polycounter lvl 10
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jaxeller polycounter lvl 10
I am about two seconds away from never using Unreal again. I have spent hours double and triple checking everything I can think of. These modular pieces are unwrapped to tile perfectly and the smoothing groups are set up properly as well. I have tested the texture multiple times in Photoshop and 3Ds Max to make sure that it tiles seamlessly (and it does). The lightmaps I created following instructions from 3Dmotive and I made sure that they were properly imported into UDK. I have tried everything I can think of and this engine is still giving me a hard time. Can anyone think of what might be going on here? I really appreciate any help I can get.
Unreal.jpg

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