So i finally got the time to open my Dota 2 Contest post.
I started off with some rough concepts in PS, but decided to do the concepting directly in Zbrush.
Rough and fast sketching, developing forms, getting ideas...
Currently I am not really happy with those armor pieces.
Anyway it will be more of an organic/ ancient look, but still gives the appearance of heavy armor which is a barrier for any kind of weapon.
Also to get my Forum thread-name into the context, i´ll try to develop some kind of ancient engraving which the armor pieces will carry. Maybe some form of tidal waves or something near that.
Planned are the Shoulder guards ( don't know if 1 or 2 yet), Bracers and an ever more bad-assier mace.
Short screen i made after testing some spikes
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I think now its going in the right direction, still working on forms and shapes.
The shoulders need more rough work, make them look more interesting.
The bracers i think more detail, also more details that indicate the ancient look.
Ideas for the mace are in progress, but i welcome any kind of hints or critics.