I am so VERY late to the party but I'm hoping that I can still make it. My tris count is a little too high so I gotta figure out a way to bring it way down.
Also, this maybe a dumb question but does anyone know if when the ArenaNet guidelines says '3000 polys' do they mean polys as in triangles? or polys as in quads (squares)? The definition of polys tends to be different for every person I ask.
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Second, well it turns out that ArenaNet removed the Environment Intern position from their website awhile ago before the deadline. Which is kind of bitter sweet since i ended up not being able to get it done in time anyways. I still intend to finish it and make it an awesome portfolio piece though.
so here's my update.
Currently testing out my large tile textures. Probably going to end up changing the foundation texture I don't like how it's tiling.