I have never experienced this problem before, but since i started my computer last night i get this problem with all my Maya scenes. The edges of all objects have tearing and there is some sort of tranparency sorting problem all over the surfaces, as shown on the picture above. The problem seems to be less visible the closer my camera is to an object. If you guys have any idea what the problem might be, any help would be greatly appreciated.
Cheers!
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