Hello everybody! There are so many cool entries in this contest. Let me present my Phantom Asassin concepts. I am not decided yet which I will choose for 3d. Experimented with colors a bit. I hope my experiments did not changed her mood too much. Just tried to escape from basic cold theme. Anyway colors are not final yet and 100% will be changed during texturing. I have one more concept to create before jumping into zbrush.
Replies
Keep this list in mind!
Item slots and their budgets
Head
LoD0 Triangle Limit: 1200
LoD1 Triangle Limit: 600
Texture Size: 256H x 256W
Shoulders
LoD0 Triangle Limit: 1000
LoD1 Triangle Limit: 550
Texture Size: 256H x 256W
Back
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 450
Texture Size: 256H x 256W
Weapon
LoD0 Triangle Limit: 700
LoD1 Triangle Limit: 600
Texture Size: 256H x 256W
This model should primarily be bound to the bone: weapon0_0
Belt
LoD0 Triangle Limit: 500
LoD1 Triangle Limit: 300
Texture Size: 128H x 256W
Futashia - Great thanks, You saved a lot of my time) How could I lose that?)
D-TiMeR, foeffa - 3rd - Thank you, of course, but it will have serious changes because of base mesh limitations.
Fingus - Thank you. I downloaded model, but did not read specifications thoroughly, so I thought I have more room for manoeuvres)
Final concept will be tomorrow. It was almost completed, but I forgot it on my job yesterday) More progress soon. Thank you for replies, it very helpful.
Anyway, I'd try some different shapes for the cape and also maybe change the inner details of the weapon of the 3rd concept. I really like the 3rd weapon on the 4th pic too
Trakesh - Thank you. I will use default color scheme, thought it would be interesting to make things different. If I would have a chance to make full new set - it would be definitely other.
And as I promised - my finished concept. Already jumped to the 3d. Low poly almost completed. News soon. Thank you for your comments, I really appreciate that:)
Well guys, it is pretty much done. Everything is modeled, UVed, sculpted, baked and painted. Now it is time for some adjustments, Creating masks and importing. I am so afraid of this moment - Hope everything will be ok)
Beezow - Thank you, you are right. I will even amplify this feeling with glowing eyes. Batman is coming to dota 2)
I am now working over my exporting. Progress soon.
Some presentation work. Everything is almost done.