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Clothes?

Hi guys,

I've just finished my characters base form and now would like to add clothes; I sculpted the anatomy so its quite realistic rather then stylised, but having problems with how clothes are made and sit on/interactive with the mesh.

I know people usually extract the required area i.e. torso and then shape into a tshirt or jacket and then place over/import into zbrush for more refined detail however keep getting gaps inbetween the body and clothes mesh; or it intersecting.

I know usually when your retop it becomes 1 mesh, i.e. hands attached to sleeves, jacket > neck > head; but if anyone could give some advice on how to tackle clothes - I would be greatly appreciated.

test3yk.jpg

test1ez.jpg


It also looks quite flat - and doesnt look asif its wearing the top, merely place ontop.

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