Finally managed to get this finished off. Been a late night though! Hope it all went smoothly. Haven't had chance to test in game shots yet but nevermind. Too tired now...
Collection:
http://steamcommunity.com/sharedfiles/filedetails/?id=111344420
Beauty shot:
In game Shot:
^^^^Update^^^
Old
Hope I have enough time to get this done, pretty busy at the moment but worth a shot.
Here's a concept I've started.
Replies
Will start the blocking stages tomorrow.
Yea I need to think a bit more about how those tusks are being held up, don't really want anything going over his head or around the back.
Think I'll play around with the colours on the fur pelt at the texture stage so I can get a better idea of what it looks like from a game perspective. I was worried the top concept was looking too much like the original with those colours on the pelt? Maybe that's more-so what valve are looking for though, I'm not entirely sure.
Cheers
Maybe try one with fur and some leather holding it to his wrist.
Looks good overall :poly142:
Also started the block out in maya just before the sculpt:
And finally got onto the sculpt! Running out of time fast... but we'll see where it goes.
Updated the sculpt and I'm currently just working on the low poly. Needed that extension clearly..!
Still have a lot of the masks to create and to really get going on those wrists too.