Hey to all the good looking people of PC,
I was wondering if anyone knew of some decent resources from which to study basic outlines of objects, also known as Digitized Outlines.
An example of what I mean (for anatomy in this case):
http://3.bp.blogspot.com/_uy40HUmruwI/S92YAyGIVUI/AAAAAAAAAFU/JwE4pCPclwg/s400/Untitled-7.jpg
For a lack of better terms, it essentially takes the larger patterns of complex objects and boils them down to their 'basic' foundation of working design.
So my question is, anyone knows where I can find of these reference, most of the ones I find are less then stellar (EI: really small, wrong, etc).
Cheers!
Replies
imagine fx anatomy
http://community.imaginefx.com/forums/storage/3/298954/IFZ01.cover.jpg
http://community.imaginefx.com/forums/storage/3/386983/IFZ07.cover.anatomy.jpg
you might need to learn how the outline seen in 3d space in many angles, being contracted, stretched, bended, etc in order to understand.
Thanks guys for the posts. Anyone else got anymore resources like these? (Preferably free, or still in working conditions?)
If you google search that book you might find it online somewhere or buy it if you want it.
Im not even a character artist or a pro anatomy person though so Im sure there is more or better resources out there!