First of all sorry for my bad english, i'm from Poland
And I dont want to use google translator.
I dont know wher to put that thread, so if I post on wrong thread, please move it.
So i want to start making graphics for games. And I asking you: where to start? How to start? I tried several times to make something 3D Max, exporting it to ZBrush etc, but it did not work out. Im very similar to 3D Max and Photoshop, which I use.
If you have some time, answer my question. Tutorials with all workflow will be very nice. Any tutorials will be very nice
Greetings.
Damian.
Replies
http://wiki.polycount.com/
This one may be a good tutorial to start with:
http://www.polycount.com/forum/showthread.php?t=100984
Good luck!
http://www.3dmotive.com/
http://eat3d.com/
or even http://area.autodesk.com/
Thanks.
http://www.thegnomonworkshop.com : Mostly for film related stuff, but still a plethora of knowledge to be learned.
http://cg.tutsplus.com : Have some decent stuff.
http://www.fxphd.com : Again mostly for film/offline rendering.
http://www.lynda.com : Covers a wide range of materials, none strictly aimed at game art though.