Hi, I am not sure if my 1st thread was posted, I could not find them. So I repost this.
I am doing set item for pugna, with the theme of Chaos/ Demonic.
Here are the initial concepts:
Focus more on silhouette than the design at this stage, so that it will not be complicated to determine the final.
Tell me what you guys think of this. Thank you.
Replies
Thanks Managor for the opinion.
But I think light armor will suit more to this character because it is intelligent type of hero. Magic is his main skill.
So, this is the final design with basic break down.
Updates:
The base mode work in progress, slightly changes are to be done to improve the silhouette.
Lots of adjustment to helmet, back and shoulder part.
On side note, how much time left? Will do the weapon as well if I have the time.
november 19th is the deadline i believe.
Anyhow, this is the sculpted and block texture:
Need further refine.
Testing the in game visual of the back model.
Going to finish other part 1st, before refining the texture. Stay tune for the refined texture. ( 1 more week D : Deadline!!)
Update: shoulder part. Think the yellow is too dark.
But that is not the main point for me, I am here, just to participate, lots of much better item sets out there. ; )
Lastly, do rate this if you guys like it.
Back: http://steamcommunity.com/sharedfiles/filedetails/?id=107579823
Belt: http://steamcommunity.com/sharedfiles/filedetails/?id=107614597
Head: http://steamcommunity.com/sharedfiles/filedetails/?id=107583092
Arm: http://steamcommunity.com/sharedfiles/filedetails/?id=107588636
Shoulder: http://steamcommunity.com/sharedfiles/filedetails/?id=107586869
Thank you.