Hey, I'm wondering if someone knows what's going wrong with my normals in the following picture.
The Normals have been generated in Xnormal and the model is from Maya
I've tried smoothing the normals in Maya and rebaking, but the problem persists.
The model is currently being displayed in Marmoset.
Replies
Then set up your normals to however they were when you baked, export the model, and tell us if that fixed it.
Someone told me to flip the green channel, though that didn't do anything when I did it in Marmoset.
http://www.oilpainting-shop.com/abstract-paintings.html