Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
conflig
Home
›
Technical Talk
Help With Normals
snowmanjc
Offline /
Send Message
snowmanjc
Oct 2012
Keep getting lines on the corners of my normals and can not find anything on how to fix this.
0
·
Share on Facebook
Share on Twitter
forpolycount.jpg
0B
Replies
Offline /
Send Message
zakhar2
polycounter lvl 6
Oct 2012
Harden the edges and split the uvs.
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
snowmanjc
Oct 2012
is the only way to split the uvs?
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
dirigible
polycounter lvl 8
Oct 2012
1. Use a cage
2. Soften the normals of the cage
3. If your low poly has hard edges (hard normals) then split the UVs along those edges.
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
snowmanjc
Oct 2012
Thank you I will try this.
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
snowmanjc
Oct 2012
work perfectly Thanx everyone.
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies
2. Soften the normals of the cage
3. If your low poly has hard edges (hard normals) then split the UVs along those edges.