cool, so it seems like 1 and 2 are currently the favorites any specific reasons as to why those two draw your attention? TKFrog and I are wondering whether we should combine some elements of the two.
Nik and I decided to make some edits on the main weapon that were more in line with what we wanted out of it. So I've gone back and edited the mesh and this is what it looks like now. Moving thru this slower than I wanted but things come up. Still intend to complete the set in full and submit to Workshop even if we don't hit the 19th.
This is the new shoulders design we're going with. Nik did a color paint over a sketch I did one evening last week. It should allow for range of movement without clipping during animations and continues the raven theme well. The design gives a better silhouette in game view than the previous designs and reads better. Will post up the 3D version shortly, need to make screen grabs.
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I think 7 and 9 have the strongest silhouette they have a nice inward sweep and flare out.
This is the new shoulders design we're going with. Nik did a color paint over a sketch I did one evening last week. It should allow for range of movement without clipping during animations and continues the raven theme well. The design gives a better silhouette in game view than the previous designs and reads better. Will post up the 3D version shortly, need to make screen grabs.