Hi guys, I am new in Polycount and I just wanted to share my WIPs for the ArenaNet Internship 2013 - Male Armor. I have been doing the high poly for some days now. Here is what I have now.
Please pose comments and critiques on my work, it would help me much in the improvement that I could make.
Thanks!
Replies
The folds at his kneecaps seem a bit too sharp, like they are stuck behind something. Good luck
@Rednaz hi, thanks for pointing those out. You are right, now it looks like a dwarf feet, I guess I was working too long so i didn't notice those. I'm gonna fix them and improve the overall model, great thanks man!
Tell me what do you think guys.