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Wierd wireframe artifacts in Mudbox.

Mecha
polycounter lvl 11
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Mecha polycounter lvl 11
While trying to paint textures in Mudbox I often get wierd artifacting from the underlying edges:

5agq9x.jpg

Any idea what might cause this? I've looked for snap-options and such but they seem to have no effect on this issue.

Regards,
M

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