Hi everyone, i guess most of you know me, and for those who don't - i've got some workshop submissions you probably have seen in top 3. So, today we're bringing you brand new Huskar set for the polycount contest, one of the many entries i've got planned. Unfortunately i still can't upload anything, because, i guess, i'm not very high on the bug priority list, but i hope my quota will be lifted before contest will end.
We're going to start with weapon concepts to keep most interesting stuff for later.
Replies
Baked
Colors blocked out
Then some fixes
And some more adjustments
Refining normal maps and masks
And after some detailing, time for pretty pictures!
But no uploads for me
Baked
Colors blocked out
Some color weight fixes
Details, and maps tuning
And pretty pictures
Low poly done
baked and colors blocked out
Colors refined
Some design adjustments and texture works
And after refining normals and masks, time for the pretty pictures!
Baked and colors blocked out
Texturing and detailing
Geometry detailing
Masks and normals refining
And pretty pictures
Check out the upload here
Low poly done, and baked
Positioned, scaled
Dateiled and posted here