I've just started playing around with terrain for the first time but I would like to get some interesting weather effects going. Is it possible to give my terrain materials a height map and paint things like snow over the terrain, or does terrain not support vertex painting like a mesh does?
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The documentation on UDN should explain the basics.
Edit: Also, I can't remember which tool is which, but one of them using multiple Terrain Material materials that you create individually, but the other can use one material that has a variety of different textures assigned. I don't remember the setup though. I think Wenda on Youtube has a good UDK landscape tutorial.