Alright even though this is a remake of one of my older weapons, I decided to make a new thread anyway since the old version was so shockingly horrible that i dont want anything to do with it anymore. If anyone is interested in reading the old thread which has some backstory as to which i made this gun in the first place, you can find it here.
Anyways, I fixed this up primarily to be a portfolio piece. Might animate it for CE3 if I find the time.
Texture resolution: 2048x2048
Tricount: 6765
Rendered in Marmoset
I did get some suggestions to lower the bump on the plastic parts and to fix some jagged edges visible from 1st person view
for the plastic I actually took the handguard to zbrush and did a quick sculpt on it. it doesnt show very well in a still picture but heres one anyway: (also the old bump is still there, just lowered it to 3/4 of original) https://dl.dropbox.com/u/15275414/rk62v2/rk3.jpg
Replies
I did get some suggestions to lower the bump on the plastic parts and to fix some jagged edges visible from 1st person view
for the plastic I actually took the handguard to zbrush and did a quick sculpt on it. it doesnt show very well in a still picture but heres one anyway: (also the old bump is still there, just lowered it to 3/4 of original)
https://dl.dropbox.com/u/15275414/rk62v2/rk3.jpg
and heres the jagged edges i fixed:
https://dl.dropbox.com/u/15275414/rk62v2/rk4.jpg
Only crit from me would be that the plastic looks a bit too bumpy and rough and could be a bit more matte but that's about it.
are you commenting on the first picture or the ones where i've edited the plastic?