I think they're all a bit too complicated which is why I'm leaning towards #2 as my favorite out of the bunch of them. You wanna shoot for intricate, not complicated.
i like it, only thing im finding a bit worrisome is that there are alot of things that affect her silhouette, and per default will require alot of polys. as spudnik said, u might wanna do a little less details on the shoulders, since you only have 550 tris to work with
Other than the technical aspect, i think its going to fit in very well with her existing concept, good job!
thanks for your concern! As for the poly issue, regarding the shoulders, it's actually below the limit. It is approximately 452 polys(tris, and both shoulders alone) whereas the limit is 1000 for LOD0 and 550 for LOD1. Haha if anything I tried my best to add more polys to make it more "defined" for lod0
Very well! Looks realy deadly, Love your mortred design. Weapons looks interesting too, but I leave the choice on you, they all have a great potential)
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time to design weapon and belt slots
Other than the technical aspect, i think its going to fit in very well with her existing concept, good job!
The armor is looking good
Love more black on PA
But I like where your taking it. Hope to see soon some updates.