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Landscape shadow artifacts

polycounter lvl 15
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ivars polycounter lvl 15
When I render the lighting for my landscape terrain I get these annoying black spots, which I guess i s shadows, but they look terrible.

Is there a way to fix this, or maybe to turn off self shadowing on the landscape mesh?

I'm using a dominant directional light.

This is what it looks like:
UDKLandscapeShadowProblem.jpg

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