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[DOTA2] - Disruptor - Ancient Oglodi Ormanents

My goal is to produce, whilst working within the model and colour scheme, a set of cosmetics for Disruptor with a more shamanic feel.

Items are not yet named and I'll update below with names and concepting soon.

Head

LoD0 Polygon Limit: 900
LoD1 Polygon Limit: 400
Texture Size: 256H x 256W

Arms

LoD0 Polygon Limit: 350
LoD1 Polygon Limit: 200
Texture Size: 128H x 256W

Shoulders

LoD0 Polygon Limit: 250
LoD1 Polygon Limit: 150
Texture Size: 128H x 256W

Back

LoD0 Polygon Limit: 1050
LoD1 Polygon Limit: 500
Texture Size: 256H x 256W

Legs (mount)

LoD0 Polygon Limit: 2150
LoD1 Polygon Limit: 1500
Texture Size: 256H x 512W

Weapon

LoD0 Polygon Limit: 400
LoD1 Polygon Limit: 200
Texture Size: 128H x 256W
This model should primarily be bound to the bone: _1
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