My goal is to produce, whilst working within the model and colour scheme, a set of cosmetics for Disruptor with a more shamanic feel.
Items are not yet named and I'll update below with names and concepting soon.
Head
LoD0 Polygon Limit: 900
LoD1 Polygon Limit: 400
Texture Size: 256H x 256W
Arms
LoD0 Polygon Limit: 350
LoD1 Polygon Limit: 200
Texture Size: 128H x 256W
Shoulders
LoD0 Polygon Limit: 250
LoD1 Polygon Limit: 150
Texture Size: 128H x 256W
Back
LoD0 Polygon Limit: 1050
LoD1 Polygon Limit: 500
Texture Size: 256H x 256W
Legs (mount)
LoD0 Polygon Limit: 2150
LoD1 Polygon Limit: 1500
Texture Size: 256H x 512W
Weapon
LoD0 Polygon Limit: 400
LoD1 Polygon Limit: 200
Texture Size: 128H x 256W
This model should primarily be bound to the bone: _1