Hi guys
Well just another thread about the ArenaNet Internship
Last Update
Here is my modeling I'm sitting at 2992tris
And my basic tiles texture
Need to do:
- Texturing
- Stone
- Stucco
- Wood
- All other thing
- Material and lighting in UDK
- Remake all with a cartoony style
I don't really know if I'll send it or not but well it's fun to make so let's finish this.
Replies
really nice colors, love the roof tiles
best materials i have seen till now
@shashank
they hate generalists
so pick one thing you want to do and go for that
if you do characters and enviroments and monsters, you cant be supergood in all of them
if you only do characters enviroments you can rock the roof of the houses you make
Currently sculpting wood for the wood structure.
I had crunch some polys here and there to be able to make the border tiles and keep 300 tris for some foliage.
To do :
Sculpt door, windows, doorstep, plank for under the roof
Make a highpoly of the chimney
Tweak stone texture
Add grass and Ivy
Bevel some stone (if polycount permit it)
Lighting + editing vertex alpha
For the grass of course I could have used vertex paint to blend it with some mud and give me the possibility to paint some alpha to keep a better texel ratio, but I try to avoid all thing Arenat seems not use in Guild Wars 2
Currently sitting at 2732 tris
Wood is a big wip. I need to add some more detail on beam into Zbrush.
To do :