Hey, newbie here.
So here's my first proper attempt to sculpt a full body character in mudbox.
I'm pretty new at sculpting, so any tips and advice would really be appreciated.
Legs aren't done yet. Constructive criticism are welcomed.
There isn't much Joker in there right now, but I think that will come more with colors. As for sculpting, I'm no pro, but I think the hair could use some more strokes to blend the hair that you have coming out, because I wasn't sure what it was for a minute. Great work!
^ Thanks, AsherOS. Sorry for the late reply, btw.
Yes, it'll look more like joker with color on it, but i'm focusing more on the sculpting first. And i'll try to working out his hair.
Anyway, latest WIP. Boot is really suck. I have no idea what i'm doing....
Im a complete newb here so just from a viewers perspective, The boots could probably come out a bit more to give the image of proper separation from the pants though with color this could easily be made to stand out. The outfit is nicely thought out though I would add an exaggerated collar to him to give him a bit more of that joker feel as well as covering up the negative space provided by his long neck.
I would add an exaggerated collar to him to give him a bit more of that joker feel as well as covering up the negative space provided by his long neck.
Actually i've already thought about that, but never done it.
Thanks for the advice.:)
He looks rather dour. Is the idea that this is the Joker who's gotten hold of Batman's cowl or has he made this gear himself? If the latter is the case, you could do some adjustment to the face mask so it looks a bit less frowny - pushing the eyebrows up. His mouth and eyes are also kind of grumpy looking, even in their neutral position here. Appropriate for Batman, not so much for Joker. Tweaking his face to look like someone who spends a lot of time grinning - More developed cheeks and nasolabial lines and more of a crescent shape to the eyes with perhaps some crows-feet would help.
I'd probably give him a poinier chin and nose as that's part of the traditional look of Joker. Even if you're going for a more realistic, Dark Knight typed treatment, you could push it in that direction a little bit.
@Jackablade
I think the idea is Joker gotten hold of batman stuff, and then he modified it on his own style. Thanks for the tips, let's see what i can do about that later.
@butt_sahib
Well i've already drawn out the concept on a paper (it suck).
I didn't draw the detail, just some major part of his body, how he's gonna look etc, because i can think about the detail later. But that's a mistake from me. I'm not good at detailing stuff.
Replies
Yes, it'll look more like joker with color on it, but i'm focusing more on the sculpting first. And i'll try to working out his hair.
Anyway, latest WIP. Boot is really suck. I have no idea what i'm doing....
Actually i've already thought about that, but never done it.
Thanks for the advice.:)
I'd probably give him a poinier chin and nose as that's part of the traditional look of Joker. Even if you're going for a more realistic, Dark Knight typed treatment, you could push it in that direction a little bit.
I think the idea is Joker gotten hold of batman stuff, and then he modified it on his own style. Thanks for the tips, let's see what i can do about that later.
@Amile
Thanks. Umm, i like it tight...
@butt_sahib
Well i've already drawn out the concept on a paper (it suck).
I didn't draw the detail, just some major part of his body, how he's gonna look etc, because i can think about the detail later. But that's a mistake from me. I'm not good at detailing stuff.
Here's latest WIP with simple coloring work
Close-up on his head sculpt.
And textured
Flat lighting + Wireframe
Tris count is at 10k
Any crits or tips?