Hi guys. I'm a student of Game Design at the University of Central Lancashire in my third year. I'm still deciding whether I want to pursue a career in 2D or 3D so I'm honing them both at the moment which means you can expect 2D studies, concepts, low poly stuff, high poly stuff, hand painted textures, environments, characters and pretty much anything really cropping up on here until I can pin down what I want to do.
To get this thing going I had my first attempt at sculpting in Mudbox yesterday. Just a sketch so no references used. Getting the hang of the tools was pretty awkward at first but it was fun once I got the jist of it