I'm a C# programmer and use the Unity3D engine.
A full project I do not begin, because I can handle only programming.
I'm learning to develop different mechanisms, among which: shooting, own third-person controller, combat system on the swards, changing of weapons and the change of armor of the hero, saving and loading game, menu, user interface, the creation of dialogues with the titles and traffic cams, and many others.
The last time I worked on the combat system. I made a third-person view as in a Fable, taught character shaking his fists, to get on the walls (to flew stones), put into the hands a sword. Created an enemy that is attacking.
I don't mind to join intresting project.