Hey guys,
after learning some new stuff on the CE3, i got some
issues with my interior level. = The Sun. - affecting all my walls and stuff
I tried to put the entire environment into a VisArea, but this
doesnt work either.
Here a shot :
![vis1.png](http://img6.imagebanana.com/img/jeuvmfjr/vis1.png)
![vis2.png](http://img6.imagebanana.com/img/dmdtm3cw/vis2.png)
![vis3.png](http://img6.imagebanana.com/img/j1zf4tbw/vis3.png)
I allready asked on the crydev forum, but noone could help me,
here a few things ive tried:
1. Disabled the whole terrain : doesnt work
2. avoid "z-fights" no collision between objects: doesnt work
3. tight area arround the cubebox: doesnt work
4. setting up different changes in the vis area tab : doesnt work
5. try all these settings on a another computer : doesnt work -
6. e_sun 0 = doesnt work
Could anyone help me, this is a very annoing problem.
Thanks
![;) ;)](https://polycount.com/plugins/emojiextender/emoji/twitter/wink.png)
Replies
So i think its the sun
//edit: Found a solution: on the "Time of day" tab,
turn the playspeed to 0 .. hope this works with the correct shading too..
- one more thing: if i move the slider on the lightning tab (for the sun) it stil affected all the lightning in the visarea.. strange too
does this include the fog too ?
The tip with the AbientColor is good, but isnt it a good possibility to give
the scene a ground lightning ?
How would you do it otherwise, for a Scifi Hallway for example ?