Hello
I am working on a male game character, but I feel like I'm not quite there yet.
I'll put up screenshots as I progress gradually.
However, I'd like some feedback on what I have already.
Also, I had a question about making game characters in ZBrush. For game characters it is essential that you use triangles in your mesh. However, when importing this into Zbrush (to get normal maps out, for example), ZBrush doesn't really work well with dividing triangles and I always have to 'clean up' the high poly version
I did make my original mesh with only evenly divided quads, but in the end you do have to import the low-res version with tris to get some maps out.
If anyone could help me with this, I'd be very grateful :P
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