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"Lower" Normal Map intensity in Photoshop?

polycounter lvl 14
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.morph3us polycounter lvl 14
Hey folks, i am trying to get into marmoset right now.
I have made a transport container and everything is done. Now i imported it and it looks okay, only problem is that my normal map is way too "deep". And there is no slider for controlling it

Would it be sufficient to put a layer with a 129/129/255 in the background of my psd and then change my "over the top" normal map's layer's opacity? Or is there a more professional way to go about that?

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