Very, very new, in fact. A couple days. Well, I've been practicing on a spear in 3ds max (specifically
this one), and after I'd made the blade, I noticed that the lighting was very weird and chiseled looking, and very strange up at those top four polys at the tip of the blade. I know next to nothing about lighting, yet, so I'm wondering if it has to do with the vertices and their placement, or if there's some lighting thing involved that would clear that issue up.
If more pictures are needed, I would be happy to supply them.
EDIT: And a rendered image. Also notice the shaft's strange shading. That's an 8-sided cylinder.
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