Hi Guys
I'm currently on finishing up my
Sci-Fi Server Room scene and I've currently got a shadow bug which I'd love to be able to fix.
Basically I have a server asset with 2 sub materials (1 for the main asset and 1 for the monitors).
The asset casts shadows correctly unless I change the monitor sub material from 'Illum' to the 'Monitor' shader. I want to use that shader in order to get frequency lines etc, so does anyone know of a work around or a fix?
I noticed this shader was used alot in Crysis2, so there must be a fix
Heres an image of the problem:
Replies
Otherwise I'm not sure