Home Technical Talk

Shadow / Shader Problem

polycounter lvl 7
Offline / Send Message
Grimmstrom polycounter lvl 7
Hi Guys

I'm currently on finishing up my Sci-Fi Server Room scene and I've currently got a shadow bug which I'd love to be able to fix.

Basically I have a server asset with 2 sub materials (1 for the main asset and 1 for the monitors).

The asset casts shadows correctly unless I change the monitor sub material from 'Illum' to the 'Monitor' shader. I want to use that shader in order to get frequency lines etc, so does anyone know of a work around or a fix?

I noticed this shader was used alot in Crysis2, so there must be a fix

Heres an image of the problem:

ShadowProblem.jpg

Replies

Sign In or Register to comment.